SPARK  0.1.0
A general purpose game engine written in C++.
Loading...
Searching...
No Matches
spark::render::vk::VulkanBackend::Impl Struct Reference

Public Member Functions

 Impl (VulkanBackend *parent, std::span< std::string > extensions, std::span< std::string > validation_layers)
 
VkInstance initialize ()
 
void loadAdapters ()
 

Friends

class VulkanBackend