SPARK
0.1.0
A general purpose game engine written in C++.
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This is the complete list of members for spark::render::vk::VulkanBackend::Impl, including all inherited members.
Impl(VulkanBackend *parent, std::span< std::string > extensions, std::span< std::string > validation_layers) (defined in spark::render::vk::VulkanBackend::Impl) | spark::render::vk::VulkanBackend::Impl | inlineexplicit |
initialize() (defined in spark::render::vk::VulkanBackend::Impl) | spark::render::vk::VulkanBackend::Impl | inline |
loadAdapters() (defined in spark::render::vk::VulkanBackend::Impl) | spark::render::vk::VulkanBackend::Impl | inline |
VulkanBackend (defined in spark::render::vk::VulkanBackend::Impl) | spark::render::vk::VulkanBackend::Impl | friend |