SPARK  0.1.0
A general purpose game engine written in C++.
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spark::render::RenderTarget::Impl Struct Reference

Public Member Functions

 Impl (std::string name, const unsigned location, const RenderTargetType type, const Format format, const bool clear_buffer, const math::Vector4< float > &clear_values, const bool clear_stencil, const bool is_volatile, const BlendState &blend_state)
 

Friends

class RenderTarget