SPARK
0.1.0
A general purpose game engine written in C++.
|
Public Member Functions | |
Impl (std::string name, const unsigned location, const RenderTargetType type, const Format format, const bool clear_buffer, const math::Vector4< float > &clear_values, const bool clear_stencil, const bool is_volatile, const BlendState &blend_state) | |
Friends | |
class | RenderTarget |