SPARK
0.1.0
A general purpose game engine written in C++.
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This is the complete list of members for spark::render::RenderTarget::Impl, including all inherited members.
Impl(std::string name, const unsigned location, const RenderTargetType type, const Format format, const bool clear_buffer, const math::Vector4< float > &clear_values, const bool clear_stencil, const bool is_volatile, const BlendState &blend_state) (defined in spark::render::RenderTarget::Impl) | spark::render::RenderTarget::Impl | inlineexplicit |
RenderTarget (defined in spark::render::RenderTarget::Impl) | spark::render::RenderTarget::Impl | friend |