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Here is a list of all documented class members with links to the class documentation for each member:
- u -
- uniforms() : spark::render::IDescriptorSetLayout, spark::render::vk::VulkanDescriptorSetLayout
- UnregisterAllScenes() : spark::core::SceneManager
- UnregisterScene() : spark::core::SceneManager
- update() : spark::render::DescriptorSet< BufferType, ImageType, SamplerType >, spark::render::IDescriptorSet, spark::render::vk::VulkanDescriptorSet
- updateAttachments() : spark::render::IRenderPass, spark::render::RenderPass< RenderPipelineType, FrameBufferType, InputAttachmentMappingType >, spark::render::vk::VulkanRenderPass
- updateLineWidth() : spark::render::vk::VulkanRasterizer
- use() : spark::render::CommandBuffer< CommandBufferType, BufferType, VertexBufferType, IndexBufferType, ImageType, PipelineType >, spark::render::ICommandBuffer, spark::render::vk::VulkanCommandBuffer, spark::render::vk::VulkanPipelineState, spark::render::vk::VulkanRenderPipeline
- Uuid() : spark::lib::Uuid
- uuid() : spark::core::Component, spark::core::GameObject, spark::core::Scene, spark::render::IGraphicsAdapter, spark::render::vk::VulkanGraphicsAdapter
- UuidGenerator() : spark::lib::UuidGenerator