SPARK
0.1.0
A general purpose game engine written in C++.
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Implementation of IGraphicsAdapter for Vulkan. More...
#include <VulkanGraphicsAdapter.h>
Classes | |
struct | Impl |
Public Member Functions | |
VulkanGraphicsAdapter (VkPhysicalDevice adapter) | |
Initializes a new instance of the VulkanGraphicsAdapter class. | |
VulkanGraphicsAdapter (const VulkanGraphicsAdapter &other)=delete | |
VulkanGraphicsAdapter (VulkanGraphicsAdapter &&other) noexcept=delete | |
VulkanGraphicsAdapter & | operator= (const VulkanGraphicsAdapter &other)=delete |
VulkanGraphicsAdapter & | operator= (VulkanGraphicsAdapter &&other) noexcept=delete |
std::string | name () const noexcept override |
Gets the name of the graphics adapter. | |
lib::Uuid | uuid () const noexcept override |
Gets the unique identifier for the graphics adapter in the system. | |
unsigned | vendorId () const noexcept override |
Gets an identifier representing the vendor of the graphics adapter. | |
unsigned | deviceId () const noexcept override |
Gets an identifier representing the product. | |
GraphicsAdapterType | type () const noexcept override |
Gets the type of the graphics adapter. | |
unsigned | driverVersion () const noexcept override |
Gets the version of the driver for the graphics adapter. | |
unsigned | apiVersion () const noexcept override |
Gets the version of the API supported by the graphics adapter. | |
unsigned long long | dedicatedVideoMemory () const noexcept override |
Gets the amount of dedicated video memory (in bytes) available on the graphics adapter. | |
VkPhysicalDeviceLimits | limits () const noexcept |
Gets the limits of the physical device. | |
std::vector< std::string > | deviceExtensions () const noexcept |
Gets the features supported by the physical device. | |
bool | validateDeviceExtensions (const std::vector< std::string > &extensions) const noexcept |
Validates the given device extensions against the physical device. | |
std::vector< std::string > | deviceValidationLayers () const noexcept |
Gets the validation layers supported by the physical device. | |
bool | validateDeviceValidationLayers (const std::vector< std::string > &layers) const noexcept |
Validates the given validation layers against the physical device. | |
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Resource (VkPhysicalDevice handle) noexcept | |
Initializes the managed resource with the given handle. | |
Resource (const Resource &other)=delete | |
Resource (Resource &&other) noexcept=delete | |
Resource & | operator= (const Resource &other)=delete |
Resource & | operator= (Resource &&other) noexcept=delete |
const VkPhysicalDevice & | handle () const final |
Gets the managed resource handle. | |
Additional Inherited Members | |
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using | handle_type |
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VkPhysicalDevice & | handle () final |
Gets the managed resource handle. | |
Implementation of IGraphicsAdapter for Vulkan.
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explicit |
Initializes a new instance of the VulkanGraphicsAdapter class.
adapter | The Vulkan physical device to initialize the adapter with. |
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nodiscardoverridevirtualnoexcept |
Gets the version of the API supported by the graphics adapter.
Implements spark::render::IGraphicsAdapter.
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nodiscardoverridevirtualnoexcept |
Gets the amount of dedicated video memory (in bytes) available on the graphics adapter.
Implements spark::render::IGraphicsAdapter.
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nodiscardnoexcept |
Gets the features supported by the physical device.
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nodiscardoverridevirtualnoexcept |
Gets an identifier representing the product.
Implements spark::render::IGraphicsAdapter.
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nodiscardnoexcept |
Gets the validation layers supported by the physical device.
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nodiscardoverridevirtualnoexcept |
Gets the version of the driver for the graphics adapter.
Implements spark::render::IGraphicsAdapter.
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nodiscardnoexcept |
Gets the limits of the physical device.
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nodiscardoverridevirtualnoexcept |
Gets the name of the graphics adapter.
Implements spark::render::IGraphicsAdapter.
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nodiscardoverridevirtualnoexcept |
Gets the type of the graphics adapter.
Implements spark::render::IGraphicsAdapter.
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nodiscardoverridevirtualnoexcept |
Gets the unique identifier for the graphics adapter in the system.
Implements spark::render::IGraphicsAdapter.
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nodiscardnoexcept |
Validates the given device extensions against the physical device.
extensions | A std::vector containing the device extensions to validate. |
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nodiscardnoexcept |
Validates the given validation layers against the physical device.
layers | A std::vector containing the validation layers to validate. |
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nodiscardoverridevirtualnoexcept |
Gets an identifier representing the vendor of the graphics adapter.
Implements spark::render::IGraphicsAdapter.