SPARK  0.1.0
A general purpose game engine written in C++.
Loading...
Searching...
No Matches
spark::render::ISurface Class Reference

Represents a surface to render to. A surface can be seen as a window or area on the screen where the renderer can draw to. More...

#include <Surface.h>

Inheritance diagram for spark::render::ISurface:
spark::render::vk::VulkanSurface

Detailed Description

Represents a surface to render to. A surface can be seen as a window or area on the screen where the renderer can draw to.

Note
The interface does not make any constraints on the surface to allow for portability. Surface instances are responsible for owning the handle.