SPARK
0.1.0
A general purpose game engine written in C++.
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Surface.h
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#pragma once
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#include "spark/render/Export.h"
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namespace
spark::render
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{
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class
SPARK_RENDER_EXPORT
ISurface
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{
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public
:
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virtual
~ISurface
()
noexcept
=
default
;
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};
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}
spark::render::ISurface
Represents a surface to render to. A surface can be seen as a window or area on the screen where the ...
Definition
Surface.h:14
sources
spark
render
include
spark
render
Surface.h
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