SPARK  0.1.0
A general purpose game engine written in C++.
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Surface.h
1#pragma once
2
3#include "spark/render/Export.h"
4
5namespace spark::render
6{
13 class SPARK_RENDER_EXPORT ISurface
14 {
15 public:
16 virtual ~ISurface() noexcept = default;
17 };
18}
Represents a surface to render to. A surface can be seen as a window or area on the screen where the ...
Definition Surface.h:14