SPARK
0.1.0
A general purpose game engine written in C++.
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Exception thrown when a pointer is null and should't be. More...
#include <Exception.h>
Public Member Functions | |
NullPointerException (const std::string_view &message, const std::source_location &source_location=std::source_location::current()) | |
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Exception (const char *class_name, const std::string_view &message, const std::source_location &source_location) | |
Exception (const Exception &other)=default | |
Exception (Exception &&other) noexcept=default | |
Exception & | operator= (const Exception &other)=default |
Exception & | operator= (Exception &&other) noexcept=default |
Additional Inherited Members | |
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static std::string | FormatMessage (const char *class_name, const std::string_view &message, const std::source_location &source_location) |
Exception thrown when a pointer is null and should't be.