|
SPARK
0.1.0
A general purpose game engine written in C++.
|
The base class for all exceptions in Spark. Should be used as a base class only. More...
#include <Exception.h>
Public Member Functions | |
| Exception (const char *class_name, const std::string_view &message, const std::source_location &source_location) | |
| Exception (const Exception &other)=default | |
| Exception (Exception &&other) noexcept=default | |
| Exception & | operator= (const Exception &other)=default |
| Exception & | operator= (Exception &&other) noexcept=default |
Static Protected Member Functions | |
| static std::string | FormatMessage (const char *class_name, const std::string_view &message, const std::source_location &source_location) |
The base class for all exceptions in Spark. Should be used as a base class only.