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SPARK
0.1.0
A general purpose game engine written in C++.
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This is the complete list of members for spark::base::CouldNotCreateShaderException, including all inherited members.
| CouldNotCreateShaderException(const std::string_view &message, const std::source_location &source_location=std::source_location::current()) (defined in spark::base::CouldNotCreateShaderException) | spark::base::CouldNotCreateShaderException | inline |
| Exception(const char *class_name, const std::string_view &message, const std::source_location &source_location) (defined in spark::base::details::Exception) | spark::base::details::Exception | inlineexplicit |
| Exception(const Exception &other)=default (defined in spark::base::details::Exception) | spark::base::details::Exception | |
| Exception(Exception &&other) noexcept=default (defined in spark::base::details::Exception) | spark::base::details::Exception | |
| FormatMessage(const char *class_name, const std::string_view &message, const std::source_location &source_location) (defined in spark::base::details::Exception) | spark::base::details::Exception | inlineprotectedstatic |
| operator=(const Exception &other)=default (defined in spark::base::details::Exception) | spark::base::details::Exception | |
| operator=(Exception &&other) noexcept=default (defined in spark::base::details::Exception) | spark::base::details::Exception | |
| ~Exception() override=default (defined in spark::base::details::Exception) | spark::base::details::Exception |