SPARK  0.1.0
A general purpose game engine written in C++.
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std::formatter< spark::render::CullMode > Struct Reference
Inheritance diagram for std::formatter< spark::render::CullMode >:

Static Public Member Functions

static constexpr auto parse (format_parse_context &ctx)
 
static constexpr auto format (const spark::render::CullMode cull_mode, auto &ctx)