SPARK  0.1.0
A general purpose game engine written in C++.
Loading...
Searching...
No Matches
spark::render::vk::VulkanInputAttachmentMapping::Impl Struct Reference

Public Member Functions

 Impl (const VulkanRenderPass *render_pass, const RenderTarget &render_target, const unsigned location)
 

Friends

class VulkanInputAttachmentMapping