SPARK
0.1.0
A general purpose game engine written in C++.
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This is the complete list of members for spark::render::vk::VulkanInputAssembler::Impl, including all inherited members.
Impl(std::vector< std::unique_ptr< VulkanVertexBufferLayout > > &&vertex_buffer_layouts, std::unique_ptr< VulkanIndexBufferLayout > &&index_buffer_layout, const PrimitiveTopology primitive_topology) (defined in spark::render::vk::VulkanInputAssembler::Impl) | spark::render::vk::VulkanInputAssembler::Impl | inlineexplicit |
VulkanInputAssembler (defined in spark::render::vk::VulkanInputAssembler::Impl) | spark::render::vk::VulkanInputAssembler::Impl | friend |