SPARK  0.1.0
A general purpose game engine written in C++.
Loading...
Searching...
No Matches
spark::render::vk::VulkanImage::Impl Struct Reference

Public Member Functions

 Impl (VulkanImage *parent, const VulkanDevice &device, const math::Vector3< unsigned > &extent, const Format format, const ImageDimensions dimensions, const unsigned levels, const unsigned layers, const MultiSamplingLevel samples, const bool writable, const ImageLayout initial_layout, const VmaAllocator allocator, const VmaAllocation allocation)
 

Friends

class VulkanImage