SPARK
0.1.0
A general purpose game engine written in C++.
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Public Member Functions | |
Impl (const DescriptorType type, const unsigned binding, const std::size_t element_size, const unsigned descriptors) | |
Impl (std::unique_ptr< IVulkanSampler > &&static_sampler, const unsigned binding) | |
Public Attributes | |
friend | VulkanDescriptorLayout |