SPARK  0.1.0
A general purpose game engine written in C++.
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spark::render::DepthStencilState::DepthState Struct Reference

Describes the depth test state. More...

#include <DepthStencilState.h>

Public Attributes

bool enable = true
 Specifies, if depth testing should be enabled (default: true).
 
bool write = true
 Specifies, if depth should be written (default: true).
 
CompareOperation operation = CompareOperation::Always
 The compare operation used to pass the depth test (default: CompareOperation::Always).
 

Detailed Description

Describes the depth test state.