SPARK
0.1.0
A general purpose game engine written in C++.
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A struct containing the settings used to create a window. More...
#include <Window.h>
Public Attributes | |
std::string | title |
spark::math::Vector2< unsigned int > | size |
std::function< void(events::Event &)> | eventCallback |
bool | resizable |
A struct containing the settings used to create a window.