SPARK  0.1.0
A general purpose game engine written in C++.
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spark::core::Window::Settings Struct Reference

A struct containing the settings used to create a window. More...

#include <Window.h>

Public Attributes

std::string title
 
spark::math::Vector2< unsigned int > size
 
std::function< void(events::Event &)> eventCallback
 
bool resizable
 

Detailed Description

A struct containing the settings used to create a window.