SPARK
0.1.0
A general purpose game engine written in C++.
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The class anything using the RTTI should implement. More...
#include <HasRtti.h>
Public Member Functions | |
HasRtti (const HasRtti &other)=default | |
HasRtti (HasRtti &&other) noexcept=default | |
HasRtti & | operator= (const HasRtti &other)=default |
HasRtti & | operator= (HasRtti &&other) noexcept=default |
virtual RttiBase & | rttiInstance () const =0 |
The class anything using the RTTI should implement.
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nodiscardpure virtual |