SPARK  0.1.0
A general purpose game engine written in C++.
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spark::render::StateResource Member List

This is the complete list of members for spark::render::StateResource, including all inherited members.

name() const noexcept finalspark::render::StateResourcevirtual
name() noexceptspark::render::StateResourceprotected
operator=(const StateResource &other)=delete (defined in spark::render::StateResource)spark::render::StateResource
operator=(StateResource &&other) noexcept (defined in spark::render::StateResource)spark::render::StateResource
StateResource(std::string_view name) noexceptspark::render::StateResourceexplicit
StateResource(const StateResource &other)=delete (defined in spark::render::StateResource)spark::render::StateResource
StateResource(StateResource &&other) noexcept (defined in spark::render::StateResource)spark::render::StateResource
StateResource() noexceptspark::render::StateResourceexplicitprotected
~IStateResource() noexcept=default (defined in spark::render::IStateResource)spark::render::IStateResourcevirtual
~StateResource() noexcept override (defined in spark::render::StateResource)spark::render::StateResource