SPARK  0.1.0
A general purpose game engine written in C++.
Loading...
Searching...
No Matches
spark::render::Resource< Handle > Member List

This is the complete list of members for spark::render::Resource< Handle >, including all inherited members.

handle() const finalspark::render::Resource< Handle >virtual
handle() finalspark::render::Resource< Handle >protectedvirtual
handle_type typedef (defined in spark::render::IResource< Handle >)spark::render::IResource< Handle >
operator=(const Resource &other)=delete (defined in spark::render::Resource< Handle >)spark::render::Resource< Handle >
operator=(Resource &&other) noexcept=delete (defined in spark::render::Resource< Handle >)spark::render::Resource< Handle >
Resource(Handle handle) noexceptspark::render::Resource< Handle >explicit
Resource(const Resource &other)=delete (defined in spark::render::Resource< Handle >)spark::render::Resource< Handle >
Resource(Resource &&other) noexcept=delete (defined in spark::render::Resource< Handle >)spark::render::Resource< Handle >
~IResource() noexcept=default (defined in spark::render::IResource< Handle >)spark::render::IResource< Handle >virtual
~Resource() noexcept override=default (defined in spark::render::Resource< Handle >)spark::render::Resource< Handle >