SPARK  0.1.0
A general purpose game engine written in C++.
Loading...
Searching...
No Matches
spark::render::InputAttachmentMappingSource< FrameBufferType > Member List

This is the complete list of members for spark::render::InputAttachmentMappingSource< FrameBufferType >, including all inherited members.

FrameBuffer typedef (defined in spark::render::InputAttachmentMappingSource< FrameBufferType >)spark::render::InputAttachmentMappingSource< FrameBufferType >
frameBuffer(unsigned buffer) const =0spark::render::InputAttachmentMappingSource< FrameBufferType >pure virtual
~InputAttachmentMappingSource() noexcept=default (defined in spark::render::InputAttachmentMappingSource< FrameBufferType >)spark::render::InputAttachmentMappingSource< FrameBufferType >virtual