SPARK
0.1.0
A general purpose game engine written in C++.
|
This is the complete list of members for spark::render::IImage, including all inherited members.
alignedElementSize() const noexcept=0 | spark::render::IDeviceMemory | pure virtual |
dimensions() const noexcept=0 | spark::render::IImage | pure virtual |
elementAlignment() const =0 | spark::render::IDeviceMemory | pure virtual |
elements() const noexcept=0 | spark::render::IDeviceMemory | pure virtual |
elementSize() const noexcept=0 | spark::render::IDeviceMemory | pure virtual |
extent(unsigned level=0) const noexcept=0 | spark::render::IImage | pure virtual |
format() const noexcept=0 | spark::render::IImage | pure virtual |
layers() const noexcept=0 | spark::render::IImage | pure virtual |
layout(unsigned int sub_resource=0) const =0 | spark::render::IImage | pure virtual |
levels() const noexcept=0 | spark::render::IImage | pure virtual |
name() const noexcept=0 | spark::render::IStateResource | pure virtual |
planes() const noexcept=0 | spark::render::IImage | pure virtual |
resolveSubresource(const unsigned subresource) const noexcept | spark::render::IImage | inline |
samples() const noexcept=0 | spark::render::IImage | pure virtual |
size(unsigned int level) const =0 | spark::render::IImage | pure virtual |
size() const noexcept=0 | spark::render::IImage | virtual |
subResourceId(unsigned &level, unsigned &layer, unsigned &plane) const noexcept | spark::render::IImage | inlinevirtual |
writable() const noexcept=0 | spark::render::IDeviceMemory | pure virtual |
~IDeviceMemory() noexcept=default (defined in spark::render::IDeviceMemory) | spark::render::IDeviceMemory | virtual |
~IImage() noexcept override=default (defined in spark::render::IImage) | spark::render::IImage | |
~IStateResource() noexcept=default (defined in spark::render::IStateResource) | spark::render::IStateResource | virtual |