SPARK
0.1.0
A general purpose game engine written in C++.
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Public Member Functions | |
Composite (DerivedType *parent) | |
Composite (const Composite &other)=delete | |
Composite (Composite &&other) noexcept=default | |
Composite & | operator= (const Composite &other)=delete |
Composite & | operator= (Composite &&other) noexcept=default |
std::vector< DerivedType * > | children () const |
DerivedType * | parent () |
const DerivedType * | parent () const |
DerivedType * | root () |
const DerivedType * | root () const |