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SPARK
0.1.0
A general purpose game engine written in C++.
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Public Member Functions | |
| Composite (DerivedType *parent) | |
| Composite (const Composite &other)=delete | |
| Composite (Composite &&other) noexcept=default | |
| Composite & | operator= (const Composite &other)=delete |
| Composite & | operator= (Composite &&other) noexcept=default |
| std::vector< DerivedType * > | children () const |
| DerivedType * | parent () |
| const DerivedType * | parent () const |
| DerivedType * | root () |
| const DerivedType * | root () const |