SPARK
0.1.0
A general purpose game engine written in C++.
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This is the complete list of members for std::formatter< spark::render::PolygonMode >, including all inherited members.
format(const spark::render::PolygonMode polygon_mode, auto &ctx) (defined in std::formatter< spark::render::PolygonMode >) | std::formatter< spark::render::PolygonMode > | inlinestatic |
parse(format_parse_context &ctx) (defined in std::formatter< spark::render::PolygonMode >) | std::formatter< spark::render::PolygonMode > | inlinestatic |