|
SPARK
0.1.0
A general purpose game engine written in C++.
|
This is the complete list of members for spark::render::Viewport, including all inherited members.
| maxDepth() const noexcept override | spark::render::Viewport | virtual |
| minDepth() const noexcept override | spark::render::Viewport | virtual |
| operator=(const Viewport &other)=delete (defined in spark::render::Viewport) | spark::render::Viewport | |
| operator=(Viewport &&other) noexcept (defined in spark::render::Viewport) | spark::render::Viewport | |
| rectangle() const noexcept override | spark::render::Viewport | virtual |
| setMaxDepth(float max_depth) noexcept override | spark::render::Viewport | virtual |
| setMinDepth(float min_depth) noexcept override | spark::render::Viewport | virtual |
| setRectangle(const math::Rectangle< float > &rectangle) noexcept override | spark::render::Viewport | virtual |
| Viewport(const math::Rectangle< float > &rectangle={}, float min_depth=0.0f, float max_depth=1.0f) noexcept | spark::render::Viewport | explicit |
| Viewport(const Viewport &other)=delete (defined in spark::render::Viewport) | spark::render::Viewport | |
| Viewport(Viewport &&other) noexcept (defined in spark::render::Viewport) | spark::render::Viewport | |
| ~IViewport() noexcept=default (defined in spark::render::IViewport) | spark::render::IViewport | virtual |
| ~Viewport() noexcept override (defined in spark::render::Viewport) | spark::render::Viewport |