SPARK  0.1.0
A general purpose game engine written in C++.
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spark::render::PipelineLayout< DescriptorSetLayoutType, PushConstantsLayoutType > Member List

This is the complete list of members for spark::render::PipelineLayout< DescriptorSetLayoutType, PushConstantsLayoutType >, including all inherited members.

descriptor_set_layout_type typedef (defined in spark::render::PipelineLayout< DescriptorSetLayoutType, PushConstantsLayoutType >)spark::render::PipelineLayout< DescriptorSetLayoutType, PushConstantsLayoutType >
descriptorSet(unsigned int space) const override=0spark::render::PipelineLayout< DescriptorSetLayoutType, PushConstantsLayoutType >pure virtual
descriptorSets() const noexcept=0spark::render::PipelineLayout< DescriptorSetLayoutType, PushConstantsLayoutType >pure virtual
push_constants_layout_type typedef (defined in spark::render::PipelineLayout< DescriptorSetLayoutType, PushConstantsLayoutType >)spark::render::PipelineLayout< DescriptorSetLayoutType, PushConstantsLayoutType >
pushConstants() const noexcept override=0spark::render::PipelineLayout< DescriptorSetLayoutType, PushConstantsLayoutType >pure virtual
~IPipelineLayout() noexcept=default (defined in spark::render::IPipelineLayout)spark::render::IPipelineLayoutvirtual