SPARK
0.1.0
A general purpose game engine written in C++.
|
This is the complete list of members for spark::render::InputAttachmentMapping< InputAttachmentMappingSourceType >, including all inherited members.
InputAttachmentMappingSource typedef (defined in spark::render::InputAttachmentMapping< InputAttachmentMappingSourceType >) | spark::render::InputAttachmentMapping< InputAttachmentMappingSourceType > | |
location() const noexcept=0 | spark::render::InputAttachmentMapping< InputAttachmentMappingSourceType > | pure virtual |
renderTarget() const noexcept=0 | spark::render::InputAttachmentMapping< InputAttachmentMappingSourceType > | pure virtual |
source() const noexcept=0 | spark::render::InputAttachmentMapping< InputAttachmentMappingSourceType > | pure virtual |
~InputAttachmentMapping() noexcept=default (defined in spark::render::InputAttachmentMapping< InputAttachmentMappingSourceType >) | spark::render::InputAttachmentMapping< InputAttachmentMappingSourceType > | virtual |