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SPARK
0.1.0
A general purpose game engine written in C++.
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This is the complete list of members for spark::render::InputAttachmentMapping< InputAttachmentMappingSourceType >, including all inherited members.
| InputAttachmentMappingSource typedef (defined in spark::render::InputAttachmentMapping< InputAttachmentMappingSourceType >) | spark::render::InputAttachmentMapping< InputAttachmentMappingSourceType > | |
| location() const noexcept=0 | spark::render::InputAttachmentMapping< InputAttachmentMappingSourceType > | pure virtual |
| renderTarget() const noexcept=0 | spark::render::InputAttachmentMapping< InputAttachmentMappingSourceType > | pure virtual |
| source() const noexcept=0 | spark::render::InputAttachmentMapping< InputAttachmentMappingSourceType > | pure virtual |
| ~InputAttachmentMapping() noexcept=default (defined in spark::render::InputAttachmentMapping< InputAttachmentMappingSourceType >) | spark::render::InputAttachmentMapping< InputAttachmentMappingSourceType > | virtual |