SPARK
0.1.0
A general purpose game engine written in C++.
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This is the complete list of members for spark::render::IRenderBackend, including all inherited members.
adapters() const noexcept | spark::render::IRenderBackend | inline |
device(const std::string &name) noexcept=0 | spark::render::IRenderBackend | pure virtual |
device(const std::string &name) const noexcept=0 | spark::render::IRenderBackend | pure virtual |
findAdapter(const std::optional< lib::Uuid > &id=std::nullopt) const =0 | spark::render::IRenderBackend | pure virtual |
type() const noexcept override | spark::render::IRenderBackend | inlinevirtual |
~IBackend() noexcept=default (defined in spark::render::IBackend) | spark::render::IBackend | virtual |
~IRenderBackend() noexcept override=default (defined in spark::render::IRenderBackend) | spark::render::IRenderBackend |