SPARK
0.1.0
A general purpose game engine written in C++.
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This is the complete list of members for spark::render::IMappable, including all inherited members.
map(const void *data, std::size_t size, unsigned int element)=0 | spark::render::IMappable | pure virtual |
map(std::span< const void * > data, std::size_t element_size, unsigned int first_element)=0 | spark::render::IMappable | pure virtual |
map(void *data, size_t size, unsigned int element=0, bool write=true)=0 | spark::render::IMappable | pure virtual |
map(std::span< void * > data, size_t element_size, unsigned int first_element=0, bool write=true)=0 | spark::render::IMappable | pure virtual |
~IMappable() noexcept=default (defined in spark::render::IMappable) | spark::render::IMappable | virtual |