SPARK
0.1.0
A general purpose game engine written in C++.
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This is the complete list of members for spark::render::IDeviceMemory, including all inherited members.
alignedElementSize() const noexcept=0 | spark::render::IDeviceMemory | pure virtual |
elementAlignment() const =0 | spark::render::IDeviceMemory | pure virtual |
elements() const noexcept=0 | spark::render::IDeviceMemory | pure virtual |
elementSize() const noexcept=0 | spark::render::IDeviceMemory | pure virtual |
size() const noexcept=0 | spark::render::IDeviceMemory | pure virtual |
writable() const noexcept=0 | spark::render::IDeviceMemory | pure virtual |
~IDeviceMemory() noexcept=default (defined in spark::render::IDeviceMemory) | spark::render::IDeviceMemory | virtual |