SPARK
0.1.0
A general purpose game engine written in C++.
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This is the complete list of members for spark::render::IDescriptorLayout, including all inherited members.
binding() const noexcept=0 | spark::render::IBufferLayout | pure virtual |
descriptors() const noexcept=0 | spark::render::IDescriptorLayout | pure virtual |
descriptorType() const noexcept=0 | spark::render::IDescriptorLayout | pure virtual |
elementSize() const noexcept=0 | spark::render::IBufferLayout | pure virtual |
staticSampler() const noexcept=0 | spark::render::IDescriptorLayout | pure virtual |
type() const noexcept=0 | spark::render::IBufferLayout | pure virtual |
~IBufferLayout() noexcept=default (defined in spark::render::IBufferLayout) | spark::render::IBufferLayout | virtual |
~IDescriptorLayout() noexcept override=default (defined in spark::render::IDescriptorLayout) | spark::render::IDescriptorLayout |