SPARK  0.1.0
A general purpose game engine written in C++.
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spark::render::FrameBuffer< CommandBufferType > Member List

This is the complete list of members for spark::render::FrameBuffer< CommandBufferType >, including all inherited members.

bufferIndex() const noexcept=0spark::render::IFrameBufferpure virtual
command_buffer_type typedef (defined in spark::render::FrameBuffer< CommandBufferType >)spark::render::FrameBuffer< CommandBufferType >
commandBuffer(unsigned index) const =0spark::render::FrameBuffer< CommandBufferType >pure virtual
spark::render::IFrameBuffer::commandBuffer(unsigned int index) constspark::render::IFrameBufferinline
commandBuffers() const noexcept=0spark::render::FrameBuffer< CommandBufferType >pure virtual
image(unsigned location) const =0spark::render::FrameBuffer< CommandBufferType >pure virtual
spark::render::IFrameBuffer::image(unsigned int location) constspark::render::IFrameBufferinline
image_type typedef (defined in spark::render::FrameBuffer< CommandBufferType >)spark::render::FrameBuffer< CommandBufferType >
images() const noexcept=0spark::render::FrameBuffer< CommandBufferType >pure virtual
resize(const spark::math::Vector2< unsigned > &render_area)=0spark::render::IFrameBufferpure virtual
size() const noexcept=0spark::render::IFrameBufferpure virtual
~IFrameBuffer() noexcept=default (defined in spark::render::IFrameBuffer)spark::render::IFrameBuffervirtual