SPARK
0.1.0
A general purpose game engine written in C++.
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This is the complete list of members for spark::lib::Clock, including all inherited members.
Clock() | spark::lib::Clock | |
Clock(const Clock &other)=default (defined in spark::lib::Clock) | spark::lib::Clock | |
Clock(Clock &&other) noexcept=default (defined in spark::lib::Clock) | spark::lib::Clock | |
elapsedTime() const | spark::lib::Clock | |
operator=(const Clock &other)=default (defined in spark::lib::Clock) | spark::lib::Clock | |
operator=(Clock &&other) noexcept=default (defined in spark::lib::Clock) | spark::lib::Clock | |
restart() | spark::lib::Clock | |
restart() | spark::lib::Clock | |
~Clock()=default (defined in spark::lib::Clock) | spark::lib::Clock |