SPARK  0.1.0
A general purpose game engine written in C++.
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spark::core::details::AbstractGameObject< Impl > Member List

This is the complete list of members for spark::core::details::AbstractGameObject< Impl >, including all inherited members.

AbstractGameObject(GameObject *parent=nullptr) (defined in spark::core::details::AbstractGameObject< Impl >)spark::core::details::AbstractGameObject< Impl >explicit
AbstractGameObject(const AbstractGameObject &other)=delete (defined in spark::core::details::AbstractGameObject< Impl >)spark::core::details::AbstractGameObject< Impl >
AbstractGameObject(AbstractGameObject &&other) noexcept=default (defined in spark::core::details::AbstractGameObject< Impl >)spark::core::details::AbstractGameObject< Impl >
onDestroyed()spark::core::details::AbstractGameObject< Impl >
onSpawn()spark::core::details::AbstractGameObject< Impl >
onUpdate(float dt)spark::core::details::AbstractGameObject< Impl >
operator=(const AbstractGameObject &other)=delete (defined in spark::core::details::AbstractGameObject< Impl >)spark::core::details::AbstractGameObject< Impl >
operator=(AbstractGameObject &&other) noexcept=default (defined in spark::core::details::AbstractGameObject< Impl >)spark::core::details::AbstractGameObject< Impl >
spark::core::GameObject (defined in spark::core::details::AbstractGameObject< Impl >)spark::core::details::AbstractGameObject< Impl >friend
~AbstractGameObject() override (defined in spark::core::details::AbstractGameObject< Impl >)spark::core::details::AbstractGameObject< Impl >