SPARK
0.1.0
A general purpose game engine written in C++.
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This is the complete list of members for spark::core::SceneManager, including all inherited members.
LoadScene(const std::string &name) | spark::core::SceneManager | static |
RegisterScene(std::string name, std::unique_ptr< core::Scene > scene) | spark::core::SceneManager | static |
Scene(const std::string &name, bool fail=true) | spark::core::SceneManager | static |
UnregisterAllScenes() | spark::core::SceneManager | static |
UnregisterScene(const std::string &name) | spark::core::SceneManager | static |