SPARK  0.1.0
A general purpose game engine written in C++.
Loading...
Searching...
No Matches
spark::core::GameObjectRegistry Member List

This is the complete list of members for spark::core::GameObjectRegistry, including all inherited members.

create(const std::string &key, Args &&... args) constspark::patterns::Factory< std::string, core::GameObject, std::string, core::GameObject * >
createOrFail(const std::string &key, Args &&... args) const noexceptspark::patterns::Factory< std::string, core::GameObject, std::string, core::GameObject * >
GameObjectRegistry()spark::core::GameObjectRegistryexplicit
registeredTypes() const noexceptspark::patterns::Factory< std::string, core::GameObject, std::string, core::GameObject * >
registerType()spark::core::GameObjectRegistry
spark::patterns::Factory< std::string, core::GameObject, std::string, core::GameObject * >::registerType(const std::string &key)spark::patterns::Factory< std::string, core::GameObject, std::string, core::GameObject * >