SPARK  0.1.0
A general purpose game engine written in C++.
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spark::core::ComponentRegistry Member List

This is the complete list of members for spark::core::ComponentRegistry, including all inherited members.

ComponentRegistry()spark::core::ComponentRegistryexplicit
create(const std::string &key, Args &&... args) constspark::patterns::Factory< std::string, core::Component, core::GameObject * >
createOrFail(const std::string &key, Args &&... args) const noexceptspark::patterns::Factory< std::string, core::Component, core::GameObject * >
registeredTypes() const noexceptspark::patterns::Factory< std::string, core::Component, core::GameObject * >
registerType()spark::core::ComponentRegistry
spark::patterns::Factory< std::string, core::Component, core::GameObject * >::registerType(const std::string &key)spark::patterns::Factory< std::string, core::Component, core::GameObject * >