SPARK
0.1.0
A general purpose game engine written in C++.
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MouseCodes.h
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#pragma once
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#include "boost/preprocessor/seq/enum.hpp"
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#define SPARK_BASE_MOUSECODES_VALUES (Left)(Right)(Middle)(XButton1)(XButton2)(Unknown)
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namespace
spark::base
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{
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using
MouseCode =
unsigned
short;
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namespace
MouseCodes
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{
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enum : MouseCode
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{
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BOOST_PP_SEQ_ENUM(SPARK_BASE_MOUSECODES_VALUES)
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};
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}
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}
sources
spark
base
include
spark
base
MouseCodes.h
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